Recalculate aim guide after ceiling drop
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@@ -480,6 +480,9 @@ function love.update(dt)
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if game.ceiling_drop_tween.t == game.ceiling_drop_tween.d then
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if game.ceiling_drop_tween.t == game.ceiling_drop_tween.d then
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game.ceiling_drop_tween = nil
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game.ceiling_drop_tween = nil
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end
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end
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if game.show_aim_guide then
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generate_aim_guide(love.mouse:getX(), love.mouse:getY())
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end
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end
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end
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if game.next_bubble and
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if game.next_bubble and
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