Change variable names in love.load

main
Tyler Scott 2022-02-06 08:05:37 +07:00
parent 8ee2233d58
commit 7ace7cca72
1 changed files with 4 additions and 4 deletions

View File

@ -145,13 +145,13 @@ function love.load(arg)
game.bubble_slots = load_level(
game.levels[game.current_level], game.bubble_diameter, game.row_gap
)
local bubbles_wide = math.max(
local max_cols = math.max(
#game.levels[game.current_level][1],
#game.levels[game.current_level][2]
)
local bubbles_high = #game.levels[game.current_level]
game.level_width = bubbles_wide * game.bubble_diameter
game.level_height = (bubbles_high - 1) * game.row_gap + game.bubble_diameter
local num_rows = #game.levels[game.current_level]
game.level_width = max_cols * game.bubble_diameter
game.level_height = (num_rows - 1) * game.row_gap + game.bubble_diameter
game.level_left = (game.window_width - game.level_width) / 2
game.level_top = game.bubble_radius
game.level_right = game.level_left + game.level_width