Remove reset key bind
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@@ -754,15 +754,6 @@ end
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function love.keypressed(key, scan_code, is_repeat)
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if key == 'escape' then
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love.event.quit()
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elseif key == 'r' then
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game.next_bubble.x = game.launcher_x
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game.next_bubble.y = game.launcher_y
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game.next_bubble.velocity_x = 0
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game.next_bubble.velocity_y = 0
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game.next_bubble.bubble_type = get_next_bubble_type(
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game.next_bubble_index, {1,2,3,4,5,6,7,8}
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)
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game.paused = false
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elseif key == 'space' then
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game.paused = not game.paused
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elseif key == 'n' and game.paused then
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